Showing posts with label fighting. Show all posts
Showing posts with label fighting. Show all posts

Sunday, August 18, 2013

Project X Zone

Console: Nintendo 3DS
Genre: Tactical RPG
Release Date: June 25th, 2013
Date Reviewed: August 18th, 2013

Gameplay:
Project X Zone is a tactical RPG for the Nintendo 3DS developed by Bandai Namco. The games story is played through chapters. In total there are 42 chapters in the game. After chapter 10 each mission is about and hour or so long. Overall it is a pretty long game especially if you take your time going through it. After you beat he story mode you unlock new game+ which allows you to keep all of your items but the monsters are a lot stronger and you gain exp a lot slower so levelling will be much more difficult. If you want the challenge then go for it. When you start the game you start off with very few characters but after almost every chapter you gain new companies to help you out. Each of your companions have their own move sets you can master to perform powerful combos. In total you get about 50 characters to control. Each of you're companions also get their own solo units as well. Solo units are additional units that you do not control. You call them in to do some extra damage and add on to you're combo. The higher you're combo the more xp you get. Xp is not the term for experience points. In Project X Zone xp is almost like mana. Every time you do some damage this bar gets increased. If you get it to 100% you can use a characters special attack. The xp bar also allows you to use you're companions skills which can increase your stats, or even an increased walking range. Solo units also provide your companions with extra skills which are useful.

Battle Screen.

When you gain a level you get a stat increase like with any RPG. But when you gain levels you also unlock new move sets for your companions. Levelling is a key part of your adventures. You need these to be able to unlock more moves and more attack opportunities. You also learn skills by levelling. During the campaign you also get items and weapons from bosses and treasure chests which can be used to make your characters a lot more powerful by increasing their stats. The four stats that your characters have are HP which increases your health points, attack which increases how much damage you do, defence to take less damage, and tec which launches your enemies higher into the air to perform more combos on your enemies. Overall I really enjoyed the game play of this game. There are a couple of downfalls though. For example most of the levels you do are very repetitive and can be frustrating when you think you are almost done the chapter when out of no where 30 more enemies appear on the screen. This game also needed a lot more customization options, more moves and items to use or even a shop.

Graphics:
The graphics are decent. It is a tactical RPG so the character models are very small and do not have a whole lot of detail on them. What I do like about the graphics is that when each character performs their special attack they each have their own special little animations, some are 3D and some are 2D but overall they are great. The graphics during combat is crazy like with most cross over fighting style games. When you're doing the combos there is so much happening on the screen at one time especially when you call in support units and solo units to do cross over combos to increase your xp bar. There are no cut scenes in the game it is all mainly dialogue. 

Movement Screen.

The 3D on the 3DS is good, not great but good. When the combat sequence begins the 3D can really hurt your eyes due to the fact that there is so much happening on the screen at one time. The 3D while you are moving your units around isn't anything to interesting. The only time you see the 3D effect well is when each of your character do their special attacks. When some of the characters do their specials some of them have 3D models so the 3D works really well with that. 

Audio:
This is one of my favorite parts of this game is the audio. When you buy the game or pre order the game when the first batches come out you will get the limited edition box which includes a poster, art book, and the soundtrack. The soundtrack is the best part of the package because it has all of the music from the game itself. The music in the game is fantastic and goes very well with the game, and battle scenes. The audio overall from the game is crisp, sounds great and works very well with the game. 

Limited Edition Bundle.

Conclusion:
Project X Zone is a really fun and enjoyable game. When you buy the first initial batch of the game you get the limited edition for the same price of $40. This is a fantastic offer because it includes an art book, a poster and the fantastic soundtrack. The gameplay is solid but is a bit repetitive and can drive you nuts a few times due to the fact that some chapters it seems like the enemies never stop appearing. Project X Zone is a fantastic cross over game, has a lot to offer and is an extremely long game. I personally put 49 hours into the game before I actually beat it. f you are a fan of fighting games, tactical RPG's, and cross over games then I highly recommend trying this game out.

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Tuesday, November 15, 2011

Ninety-Nine Nights 2

Console: Xbox 360, PlayStation 3
Genre: Action/Role-Playing
Release Date: June 29, 2010
Reviewed: November 15, 2011


Gameplay:
N3 2 is a hack and slash game full of action. This game in a way is
like Dynasty Warriors....but worse. The first one I enjoyed but this
one I recommend be avoided. First off with N3 2 you are going through
story mode doing different missions. If you know what Dynasty Warriors
is then there really is no need of an explanation for this game, but
for those of you who don't know what it is I shall explain. N3 2 is
basically a run in and kill game. You face massive armies and to get
to the next zone to complete your mission you need to kill the entire
army. Now these armies and idiots. The enemies stand around while your
destroying them. The odd enemy will come in and attempt to swing at
you to hurt you. As you progress through the game you unlock new
spells for your character. Some of these spells are actually very cool
and can help out a lot. Some of these spells are completely useless
and shouldn't even be in the game.



A lot of the enemies are extremely easy while a lot of them are
extremely annoying. The fly enemies that shoot ice and fireballs at
you are by far the most annoying. Half the time you aren't even able
to complete the mission without dying from them several times.                                                   Every time they hit you with their attacks you get stunned for a few
seconds and knocked down, even if you are in a middle of a huge combo.
No, as soon as you get hit you drop to the ground and are stunned.
Another annoying enemy are the different types of berserkers. Now the
first ones are easy and can easily be avoided but when there are 3+
white ones and you have to kill them to progress.....it's impossible.
Every hit is about 1/4 of your health and it knocks you down and stuns
you. Extremely annoying.

The missions are all the same thing over and over and over again. You
run, kill hundreds of enemies, get mad because of the BS enemies,
reach end of mission, done. There is nothing added to the missions
like obstacles or nothing. Same thing every time.



Graphics:
The graphics are anything new or great. The graphics are a bit
outdated and some of the animations look cheesy and lame. One thing I
can say about this is that the animations for some of the spells look
awesome. Looks like they will do some damage to your enemies. Overall
nothing new, nothing great.

Audio:
The audio is also outdated. The music can be decent at some points.
The voice acting isn't all that great and the overall sound quality
isn't great as well.

Conclusion:
Overall this game isn't the great. If you want to try it then please
rent it. Other wise avoid it entirely. The first one was much better.
Short review but you can't really say to much for a game this bad.

Dragonball Z: Ultimate Tenkaichi

Console: Xbox 360, PlayStation 3
Genre: Action/Fighting
Release Date: October 25, 2011
Reviewed: November 15, 2011
Gameplay:
Dragonball Z: Ultimate Tenkaichi is a great addition to the DBZ video
game series especially for hardcore DBZ fans like myself. The fighting
style is completely new and revamped. Instead of health bars you now
have health numbers. You basically start at 50,000 health and it goes
down as your wailing on one another. The fight style is almost similar
to Burst Limit or Street Fighter if you will. The only difference is
you fly in the air. There are two fighting modes during the fights.
First one is "Blast Phase" which means you are in a phase where you
are able to perform ki blasts which are a lot more powerful than the
previous games. The second is "Combat Phase" which mean everything you
get close enough to your enemy a small cut scene will appear where you
both block each others kicks and begin the phase where you use melee
combat instead of your ki blasts. The combat overall if very well done
and is fun. They added a rock paper scissors element to it where say
if you perform a combo your opponent has a chance to counter that
attack based on which action you choose. If you counter then you punch
him out of the way and it cancels the combo. If you fail then prepare
to get your face bashed in.

During the fighting you can charge your ki like in the other DBZ
fighting games. But ki is used differently in Ultimate Tenkaichi. Your
ki is now used to acquire abilities to counter your opponents super
and normal attacks. While your charging your ki there are three icons
where your ki bar is. As the ki bar gets higher those icons light up.
They are, guard, evade, or counter. So if your opponent used
Kamehameha then you enter a small phase where you can choose how to
defend yourself against the attack depending on how much ki you have
charged up. So if you have it to the point where you have enough ki to
use the counter ability then you shoot another blast against the
Kamehameha and mash one of the buttons to over power your opponent. If
you succeed your blast will hit the enemy. If you fail then the
Kamehameha will hurt. The other ones are obvious where you can guard
to reduce the damage or evade to, well, evade the attack. If you max
out your ki bar you have an option to use that ki to get a boost in
attack. When it's full you use the up arrow on the D pad and you
unleash your ki. While your ki is unleashed your attack improves and
you are able to do additional combos. The only downside is when your
in this state your ki will slowly diminish.






Destruction in the game has been improved. So when you unleash a
special attack your will blow a hole in the ground....a big one. When
you shoot a Kamehameha you will see the path it followed in the ground
to hit your opponent. If you use multiple blasts say with Gohan you
will see the mini craters in the ground. If you use to spirit
bomb.....say good by to half the planet. Big crater! Now although the
destruction is cool. It can get lame, boring and repetitive really
fast. Every time you use a special attack there is always a mini
cut scene of the enemy looking shocked and hurt and a big hole of
nothing where they are flying. This happens every time! Gets annoying.
But overall a nice touch.

Another feature they added are the big boss battles. One for example
would be when you fight Vegeta in his ape form. These are actually
pretty fun because you have to actually pull of certain techniques to
beat these big bosses. You also need to damage certain parts of their
bodies in each phase. If you do enough damage you enter a sequence
mode to avoid the big hits and finish them off. Another nice touch to
the game.


One other feature worth mentioning is the hero mode. In hero mode you
go on a little adventure with your created character. Now at first
when you create your character there are not a lot of options at all.
You have to unlock other costumes and features for your character as
your playing hero mode. You unlock things like hair styles, costumes,
logos, and voices. The further you progress into hero mode the more
goodies you unlock to use. Hero mode is a nice addition as well. You
go train and level your character up to make hm stronger. You need to
train because some of the key battles in hero mode are tough. If you
have very little health you will die fast. During hero mode you will
unlock sparring partners. When you unlock them you can face them a
certain amount of times and you unlock additional items to make your
character stronger. It is also how you unlock capsules to increase the
stats of the other characters like "health +1". Overall it is a pretty
fun feature but can be grindy and boring at times.

There of coarse are some bad things about this DBZ game. Yes, fighting
can get really repeatitive due to using the same combo over...and
over....and over again. The rock paper scissors feature can get very
frustrating especially if you lose alot. If you lose you get bashed
into an endless combo which hurts. Hero mode can be grindy and slow
paced. Big boss battles can also be frustrating if you missing an
action or trying to dodge the big fist coming for your face. If you
get hit....it really hurts.



Graphics:
The graphics in DBZ: Ultimate Tenkaichi are gorgeous. A huge
improvement to the last DBZ fighting game. They made all of the
environments big, colorful and full of life. They made each charcter
look two times better and their animations very smooth and great to
look at. The graphics, effects, and animations on the super attacks
like the kamehameha look amazing. It actually looks like it will do
damage and create a giant crater in the ground. When you unleash your
special attack a mini cutscene will appear showing your character
launch it from their hands. When it happens your jaw drops for a
second staring at how big the blast is. The you realise....."this is
going to hurt".

As mentioned above the destruction has been improved and the details
are great. When you create a huge crater you can see the electricity
from the blast surrounding the gian hole in the ground. The more you
damage the fighting area the more hectic it looks. If you damage it
enough the sky turns red/dark and looks like an epic battle took place
there.

Overall the graphics are very nice. It was nice to see them improve it
so much from the last game. Didn't think it would happen or it was
possible but they did it. Kudos to them.

Audio:
So I personally love the audio in DBZ: Ultimate Tenkaichi. It has
great music and great sound. When your blasting or punching someone it
sounds great and goes with the animation. Now the voice acting overall
is really great. It almost had all of the original voice actors from
the show and previous games....except a few like Gohan. Some of these
new voices are terrible. Gohan sounds like a woman smoking to much
cigarettes. Terrible and apauling some of these voices are.

Overall it has a good variety of music and sounds. Voice acting is
great...except for the few like gohan.

Conclusion:
Dragonball Z: Ultimate Tenkaichi is a great addition to the over the
top fighting series. They took the risk in doing something new and a
bit different. It for the most part worked. There are some flaws with
it that can be annoying and frustrating. These can be easily ignored
or over looked. The graphics got a huge improvement and everything
looks great. The audio is great as well except for some of the voice
actors. If your an over the top fighting fan or a DBZ fan in general
you will enjoy this game. Rent it first before buying. I personally
loved this game. Overall it is a good game, not amazing but good.
Enjoy!
 
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