Showing posts with label bowser. Show all posts
Showing posts with label bowser. Show all posts

Thursday, September 19, 2013

Mario & Luigi: Dream Team

Console: Nintendo 3DS
Genre: Role-Playing
Release Date:  August 11th,  2013
Date Reviewed: September 19th, 2013

Gameplay:
Dream Team is the fourth instalment of the Mario & Luigi series. The first one came out for the Nintendo Game Boy Advance and it was called Superstar Saga. In 2005 the second one came out for Nintendo DS called Partners in Time. Then in 2008 the third one was release for the Nintendo DS which was called Bowser's Inside Story. Then finally the current game known as Dream Team came out on Nintendo 3DS on August 11, 2013 called Dream Team. Overall all of the Mario & Luigi games have been very well done and have all been well received. 

Dream Team is on a whole new platform and introduces some new and exciting game play for 3DS holders. There are a couple of major things that I enjoy in the series that keeps me coming back for more. Those are; the length of game play (usually over 30 hours), the humour, RPG genre, side quests, and Luigi. Luigi has always been my favourite character and he has a big role in Dream Team. He has always made the game very enjoyable with the character he portraits in the series. Luigi is always the scared and clumsy type in the series which provides a ton of laughter. The length of the game is always just right, and the difficulty towards the end always gets higher the further you go. Some of the bosses provide a nice challenge.

Giant Battle!

Dream Team starts off like a typical Mario game where Princess Peach gets captured and you have to save her. With Dream Team they added another new mechanic. Luigi has the power to fall asleep in certain areas and open up dream portals. These dream portals allow access to the dream world which provides the typical 2D platformer game play from classic Mario games. While the real world provides 3D open world game play. A fantastic mixture. Dream Team also introduces Giant Battles like in Bowser's Inside Story. You can only turn giant in the dream world as Luigi calls forth multiple copies of himself to save Mario and turn giant. These giant battles are very fun and each giant battle is different. When in a giant battle you mainly play as Luigi but Mario is there to help out with healing, special attack and the finisher move. Everything else is controlled by Luigi. 

The dream world didn't interest me a whole lot but it was still enjoyable. One of the mechanics for the dream world are these dream points. To activate these you use Dreamy Luigi to turn into these objects. When Dreamy Luigi turns into these objects they play an important role to solve the puzzles. They can vary from adjusting gravity, turning the world upside down, or even fast forward and slow time. There are others as well. To use these objects or dream points you need to use the touch screen. For example to make a big gust of wind so you can jump farther you need to rotate Sleepy Luigi's nose. To turn the world upside down you need to make sure Luigi is sleeping on a floater and rotate his body upside down or side ways. Really great mechanics. 

Dream Portal opened by Luigi!

As for that Dream Team plays like all of the other Mario & Luigi games where you buy new gear, explore, do side quests, gain levels, earn badges and also rank up. The ranking system is back and now goes up to rainbow rank which is level 40. Also new is whenever you rank up you get to choose a new skill to add to your slots. They can be adding an extra gear slot, earning an extra point in any stat when you level, experience booster, increase power, etc... There are also brand new bros. attacks as well as the new dream attacks. Mario and Luigi earn their own separate bros. attacks but are used together like in previous games. Also new to the game are the dream world attacks which are essentially bros. attacks but can only be used in the dream world. 

Overall the game is extremely fun with lots to do an explore. There are also small side quests you can do as well as activities. You can go around and find camera boxes, take them back and solve the puzzle to earn some beans. The bros. attacks game is also back where you try and go as long as you can, and a lot more others to be discovered.

One of the Dream Attacks.

Graphics:
The art style is very different compared to previous games in the series. The real world graphics on Mario and Luigi are very different. It looks as if they are almost made of clay. I think the new art style is great and changes it up a bit. The real world is a full 3D environment like in previous games but with the Nintendo 3DS it is a lot more colourful. The dream world is a 2D environment. The backgrounds in the dream world are fantastic, they are colourful and always different. One of my favourite parts in the dream world is while you are walking small flowers and plants quickly sprout up as you walk and vanish. The area where you are in Luigi's dream center is amazing. While you walk you see little Luigi figures running around which small quotes floating in the background. 

Boss Time!

The 3D effect in Dream Team is the best I have ever seen on the Nintendo 3DS. The best parts in the game to turn on the 3D is during battles and boss battles especially. Some of the battles require you to run away from the boss or objects and it looks like they are running towards you. I was blown away by the 3D effect that I actually used it. Some of the bros. attacks have an option to turn the 3D effect on or off with the "R" button. If you keep it on you need to use the 3D vision to help you get these attacks "Excellent". The effect is just amazing.

Audio:
Honestly this is probably my favourite part of the game. The audio is so beautiful. I love the soundtrack so much. The boss battles, dream world, Luigi dream center, are my most favourite locations for the soundtrack. When you are in Luigi's dream center it makes you feel sad for Luigi. That is what they are trying to portrait in that location of the game. The soundtrack was so enjoyable I put my 3DS down and just listened to the music. I give Nintendo high props for the music.

The battle music is great as always. The boss battle soundtrack is phenomenal. Overall the audio is fantastic! I had the volume on all the time and even hooked it up to my speakers a couple of times. The final boss battle music is creepy and really makes the experience feel like a boss battle.

Just a sample of the Music.

Conclusion:
Dream Team is the best Mario & Luigi in the series. Every time they release a new Mario & Luigi it is ALWAYS better than the last one. If you are just a fan of good game this is A MUST buy for the Nintendo 3DS. This will be a fast treasure in your collection. The music is outstanding, graphics, game play, everything makes this game what it is. This game made Luigi more of a badass. The ending with the giant boss battle against Bowser showed what Luigi is made off. When Bowser turns giant and attacks them Luigi jumped into the action immediately full of confidence and turned giant to defeat Bowser.

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Friday, February 1, 2013

New Super Mario Bros. 2


Console: Nintendo 3DS
Genre: Platformer
Release Date: August 19, 2012
Date Reviewed: Feb. 1st, 2013

Gameplay:
New Super Mario Bros 2 is the second game for New Super Mario Bros. The original game debuted on the Nintendo DS hand helds. This one however is now on the Nintendo 3DS. The original NSMB was a huge hit on the DS because it was Mario, but Mario remade. It's basically Super Mario Bros. Remade onto the hand held systems. Everyone loved it. Now we have NSMB Wii and NSMB WiiU. The game play is your basic Mario plat former. You go through worlds, each world has a castle with a boss and when you beat the boss you move onto the next world. Not really much to explain more about the game play. However I had a few issues with it. Now it is a fun game don't get me wrong. But this game is missing a lot. The point in this game is to collect as many coins as possible. This is a nice new twist on a Super Mario game. They also introduced a coin rush mode into the game where you play a few levels that have a lot of coins to collect and a short time limit. The other nice thing about this one is it has DLC. The DLC content are new coin rush maps, one they included for free. When you get your one million coin goal all that happens is you get a new background on the game menu, that's it. Not really much of an award.

The Tanooki Suit is back!

The issues I have with this game is it is so plain. The backgrounds, the level designs, and the overall game play lasts only a couple of hours. Sure if your a perfectionist like me then you want to try and unlock all the levels and the star coins. But while your playing through the worlds or even navigating each world to your next level it's just so plain compared to NSMB for the Wii or even the WiiU. The environment in the Wii and WiiU titles are fun, interactive, and adds some life to the game. Compared to the first one on the DS, they really didn't change anything at all besides collecting coins. This I found was very disappointing. It's like they didn't care all to much about this game because they wanted to boost sales on the 3DS system because it is a Mario game. Maria game = sells a lot of consoles.

However when you complete the game you unlock Star world. I like the levels in Star World but when you beat the game and didn't really focus on collecting the star coins it's frustrating to try and go through these levels because it costs a butt load of star coins just to even go to the first level in star world. I do like how they added that feature to the game though. They do have a co op mode within the game as well where you can a friend can connect locally and play the game together collecting your coins or just plain and simple beating the game. I am happy they are sticking with the co op route of things even on the DS systems. Overall the game play is fun, just a bit upsetting with the lack of effort put into this game and the boring environments. I would recommend picking up Paper Mario Sticker Star before this game.

Graphics:
The 3DS uses the graphics very well in this game. The textures are crisp and it looks really good. The only problem which was mentioned up above is the plain environments and bad level designs. Almost all of the levels had a plain background and was really fast and easy to run through. Not a whole look of level creativeness in this version of the game at all. The animations on all of the enemies are great. Like in the first one the enemies dance to the beat of the music as they are walking. I still think it's funny when they hop around or swing their arms to the music.

Co op Style!

Audio:
The soundtrack is basically the same one used in the DS title. Most of the levels have a good soundtrack and goes well with the game but it is all just from the original game. All of the audio in the game is what you'd expect from any Mario plat former game.


Conclusion:
Overall the game is fun, just upsetting on the level design and environments. I mean go watch a video on NSMB for WiiU and compare it to the 3DS version. I wish I was playing the WiiU version is all I am saying. I do like the co op mode in the game and how you can also play as luigi. I also enjoyed the Coin Rush mode which you unlock after the first world is beaten. They have also included a free DLC coin rush map pack for free for a limited time to celebrate the anniversary of Mario. This map pack is known as the “classic map pack” because you play re designed levels from the original Mario games. They are also fun. If you are debating between NSMB or Paper Mario Sticker Star I recommend you pick up Sticker Star before this game.

Friday, February 3, 2012

Mario Kart 7 (3DS)

Console: Nintendo 3DS
Genre: Racing
Release Date: December 4, 2011
Reviewed: Feb. 2/12

Gameplay:
Mario Kart 7 is the seventh instalment in the Mario Kart series. This time it is coming to the handheld, the Nintendo 3DS. May I add that it is a fantastic addition to the series. Mario Kart 7 plays like all other Mario Kart games ever released. There are a couple of new additions to the game like parachutes or para sales. These are only activated when driving over a rainbow colored (<----Canadian) boost arrows. When driven over you sore in the air and your parachute is activated and you take the race into the skies for a few seconds anyway. There are other great features added to the game to keep the interest level high. You can use the built in gyro controls within the 3DS system to steer in Mario Kart 7. While your racing in some of the courses you will notice that there are coins scattered everywhere throughout the entire track. You can only get 10 coins per track but these coins to provide a use for the game. When a certain amount of coins are collected you unlock extra vehicle parts to customize your kart. Each unlockable part provides some sort of stat to your vehicle such as speed, handling, weight or even drifting. There are some pretty awesome unlockables like the mushroom wheels. That is not all you can unlock though. In addition to unlocking vehicle parts you can also unlock additional characters, up to eight to be exact. Some of these characters include Metal Mario, and Wario. The other characters are up to you to find out ;). As usual there are 16 new maps added to the game and 16 old maps from previous mario kart games added to the game as well. I was pretty happy to be able to race on Koopa Beach again. With the old maps added they didn't just port over the old maps over they actually added boosts or updated some of there areas on the map. They even added some shortcuts. 


Once you have received all of the trophies in the game and unlocked all of the characters they brought the famous and flawless multiplayer back. With this multiplayer they added features like creating or joining community groups and racing with people in the group. Overall the online experience in Mario Kart 7 is as fun as it's always been with the previous Mario Kart games. There are only a couple of things that annoy me in Mario Kart 7. When your racing on 150cc or Mirror Mode the computers are constantly using Blue Shells which just urks you especially when your right in front of the finish like and you lose due to the shell. Another thing is the shortcut people like to take when your racing with them online in the map Maka Wuhu. You can take a shortcut on this map which skips over half of the course. One other thing is the overall music quality in the game isn't all that impressive compared to the other Mario Kart games. One of the maps "Neo Bowser City" takes a msuci from past games and combines them into one.

Graphics:
The graphics in Mario Kart 7 are great. The game really uses the power of the 3DS to make the game lively and colorful. The graphics are roughly the same as compared to the Wii version but much better than the DS version by far. Of coarse you have your occasional 2D background environments but most of it is all in 3D and looks fantastic. The 3D is something I would not recommend. With the 3D you will be moving your head a lot with the game due to the racing, especially if your using the gyro controls. It will end up giving you a huge headache and hurting your eyes. It's nice to have on once in awhile just to see the 3D but it is not recommended that you keep it on for long especially when your racing. Overall the graphics are great.



Audio:
The Audio in Mario Kart 7 overall is well done. There are some courses where the music just makes no sense and drives you crazy because of the annoyance but overall the music experience is pretty good. One level I mentions above earlier "Neo Bowser City" takes some music from previous games like "Toad's Turnpike" from the N64 version and combines them into one for "Neo Bowser City". The other maps are retro maps so they have the original music from the previous Mario Kart Games. Overall excellent audio.

Conclusion:
Mario Kart 7 is a fantastic addition to the Mario Kart series. As always there is lots to do. Mario Kart 7 will keep you occupied with it's time trials and multiplayer for awhile. I highly recommend this game to anyone, especially the Mario Kart fans. Other then some small minor issues like the shortcut glitch in Maku Wuhu or the endless blue shells of death it is a great experience for anyone. The 3D is not recommended for this game while racing but it is nice to turn on once in awhile to just look at the 3D. 
 
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