Thursday, August 26, 2010

Some more (L)GPL strategy game love

Ok, quick update before too much dust gathers around here ;)

Just yesterday I stumbled upon this gem of a strategy game over at LGDB:

They call that simple bot???


Its name is Quantum, as some of you might have guessed it is a clone of Dyson/Eufloria. But the game is quite mesmerizing with the strange background noise and your armies of small space tree spores conquering new worlds. But try it yourself!

Now normally clones are not as good as the original, right? Not is this case: Full multiplayer (with master-server and lobby), singleplayer skirmishes, in-game editor etc. are just a small part of the long feature list! Furthermore it's all available under the LGPL (written in Java). Me = happy puppy :)


Seven Kingdoms GPL version



Not exactly super fresh news but the relatively recently GPLed 1997's strategy game Seven Kingdoms got a SDL based Linux port. Check out a small video tutorial here (as I found it difficult understand what to do initially).



So that's all for today. Stay tuned for more awesome FOSS gaming news!

Monday, August 16, 2010

O A.D. Alpha 1 Argonaut

Fresh from our forums come the news that the first playable (multi-player only) alpha of O A.D. has been released!


It features "aggressive units that attack enemies on sight, lifelike animals that escape danger, two new maps, in-game multiplayer chat and much more"! Check their release news for more details and instructions how to install.

As always this gem of a game is looking for helping hands, so join them now and become part of FOSS gaming history!



P.S.: I will be looking into playing some MP FreeGamer matches with this release, so head over to our forums and discuss when and how!

Sunday, August 15, 2010

RTCW and ET open-sourced

You probably heard it before elsewhere, but I was waiting for some actual developments to occur instead of making yet another "yay! source release!!!" blog entry ;)

Anyways... the kind people over at id software have decided to release the source code of this two awesome games under the GPLv3.





The guys behind the engine improvements of Quake3, IoQuake3 have already a source repository running and you can expect them to merge all the nice stuff from their Quake3 version into it soon (like in-game VOIP and 3D sound).

XReal goes Wolf:ET

Not really surprising news (due to the long silence of the project), but XReal the game is dead :( But don't worry too much since the main developer will now focus on getting all the awesome engine features into their version of Wolf:ET!

They even got a nice (but older) video along with that announcement showing what kind of ET like environments are possible with XReal:





Last but now least I have asked the guys behind the XReal powered WW2 FPS featured in the last blog post, if the ET source release would effect their plans...check the thread on their message-boards here. Would be for sure awesome if they would decide to make a super awesome Wolf:ET instead :)

 
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