Thursday, April 15, 2010

SuperTux 3D & Xdriller

youtube-dl: NPK4ZaWYkJU | tinyogg: EWuLa

SuperTux 3D is a 2½ years old idea that is now being turned into reality by using the 2D platformer SuperTux' style and assets and the Blender Game Engine (BGE).
 I think the assets work well in 3D space, but of course controls and camera movement are unpleasant yet.


youtube-dl: OdV9cqdy49s | tinyogg: SRqm9

Xdriller is a falling-cubes-style puzzle game with nice colorful visuals and happy music. I found the game on SF.net a while ago and recently got reminded of it when I saw this tux model on OG.

Speaking of Blender and asset sharing: Blendswap currently has a poll on what website feature to add next (right sidebar here) and I would like to encourage you all to vote for the 'licensing' option, as once clear licenses exist, it will be possible to determine what models can be used in fully free as in you-know-what games.

Sunday, April 4, 2010

Hedgewars, JCRPG, and 0AD

Hmm, been a while, but since nobody is using my opensourcegames reddit yet, I'd better pitch in a bit here. Qubodup and Julius have been doing a stellar job in the last several months with some great posts.



Hedgewars 0.9.13 is out. It now looks better than the game it is a clone of (Worms 2) which is a pretty significant milestone. They have also started to add some features that were not in the original (also an important step - differentiation). I could reel off a list of new features since 0.9.12 but it's a futile task given there are so many. The standout features for me are the beautiful explosions, the birdy weapon, the generally impressive new graphics themes, and the trailer:





That is about as good a lesson in Internet marketing as you can get. Beautifully timed to the music, based on a very famous song, but in the style of the game characters. I found it to be very impressive and that's a trend since I originally tried out Hedgewars back when looking at all the available Worms/Artillery clones.




JCRPG


The ever-promising JCRPG has been ported from one Java 3D technology (jMonkeyEngine) to another (Ardor3D). The latter is a newer engine from the creators of the former, and seems to have taken several lessons on board with the design. The motivation for the port was difficult to debug crashes, but a number of nice enhancements have been discovered along the way and JCRPG really looks sumptuous.



Hopefully soon the game will start to get a bit of a storyline as well as beautiful scenery!



Finally, a pre-alpha download of 0ad is available. This utterly gorgeous looking historically-based RTS has so much potential. They have struggled to get more developers involved since originally going open source. I have been encouraging them to make a release and follow up with regular releases in order to expand the pool from which they may discover new contributors.



Here is a 2 year old trailer for 0ad.





Maybe they should make a new one, that could also be a marketing boost for the project.

Thursday, April 1, 2010

ERROR 42: DEPRECATED DIMENSION; RESOLUTION NOT SUPPORTED

NOTE! YOU SHALL NOT FEED FROM THIS MESSAGE! REDIRECT BROWSER COURSE TO OUR INTERNET WEB PRESENCE NOW! CONTINUE

GREETINGS HUMANS WE COME IN PEACE AS LONG AS YOU OBEY! YOUR IRRELEVANT INHABITANCE OF THE SUPERFLUOUS THIRD DIMENSION WILL COME TO AN END! COLOR SPECTRUM REDUCTION WILL TAKE PLACE! CONTINUE

YOU HAVE THE CHOICE OF A MULTITUDE OH ANCIENT MODERN HISTORY. PROCEED! CONTINUE




WE HAVE COME TO LEARN ALSO! YOU MUST LEAD US TO 2D VECTOR AWESOMENESS IN THE COMMENT SECTION! vvv END

ps: you probably missed it.
 
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