Showing posts with label Wartune. Show all posts
Showing posts with label Wartune. Show all posts

Wednesday, January 1, 2014

COSMOS's Illustration of Wartune January 2014 Events

Hey guys, as events are very important in Wartune especially for free players or non-cashers to get special items I have made the below illustration of the Wartune January 2014 events and the rewards that you can get in it, i.e. the special items: New Year's Card, so check it out below and make good planning so that you benefit the most.

And if you see any mistakes just let me know and I will correct, but hopefully there are no mistakes :)

THIS IS A LARGE HIGH QUALITY PICTURE! - click on the January 2014 Wartune Event picture to enlarge or right click on it - download and see the full size)

(And remember please to click on Google + to thumbs up this post or the page above or share on Facebook, inside of the Wartune game, on your guild websites/forums, etc)


New Year's Card Exchange

Duration: 1/7 - 1/21 23:59 (Server Time)

  • New Year's Card x1 for 50,000 Gold
  • New Year's Card x10 for Soul Crystal x100
  • New Year's Card x30 for Mount Training Whip x60
  • New Year's Card x30 for Fate Stone x60
  • New Year's Card x220 for Golden Impala Card x1


New Year's Magic Box

Duration: 1/7 - 1/18 23:59 (Server Time)
Open it to randomly obtain one of the following:

  • New Year's Card x1
  • 25,000 Kyanite
  • Mahra x2
  • Sylph Sepulcrum x2
  • Runestone x1
  • Soul Crystal x100
  • Golden Impala Card x1

Price: 39 Balens. Limit of 200 per character.

Wednesday, December 25, 2013

Resource Recovery Officer Defeated

Hey guys, I think a lot of people don't know this little piece of information - check it out - the Resource Recovery Officer in the Battle Ground event can actually be killed and nets you a very nice 500 points and 40 honor, which might not be so great for the one who is capable of doing this, but at least the points can be used for healing if needed. Still, an interesting piece of Wartune info, thanks to Thethrell for sharing.


Tuesday, December 24, 2013

Merry Christmas and a Happy coming New Year 2014!

Hey guys! Merry Christmas and a Happy coming New Year 2014!
Thanks to all my fans so very much for your support and thanks and everything! I wish everyone wonderful holidays and below is the Christmas card i prepared for all of you - I hope you like it :)!


Saturday, December 21, 2013

Frost Lion Mount Looking Good

Hey guys, in the Christmas Santa Caps event we (or cashers to be more accurate) have the possibility to get the Frost Lion Mount and I stumbled onto one of them when I was walking around and I thought "Hey, that mount looks really nice" :)

Check it out:

EDIT: and here is a better quality picture: Sonia from Kabam S4 on Frost Lion Mount:


and by the way if you guys are doing any shopping an easy and good way is to go to Amazon.com where you have good prices and tons of choices, so CLICK HERE to go to Amazon.com or click the picture below. This will also support me (only if you buy within 24 hours) - Amazon will pay me for recommending them if you buy something!


COSMOS's Illustration of Wartune December 2013 Events

Hey guys, as events are very important in Wartune especially for free players or non-cashers to get special items I have made the below illustration of the Wartune December 2013 events and the rewards that you can get in it, i.e. the special items: Santa's Caps, so check it out below and make good planning so that you benefit the most.

And if you see any mistakes just let me know and I will correct, but hopefully there are no mistakes :)

THIS IS A LARGE HIGH QUALITY PICTURE! - click on the December 2013 Wartune Event picture to enlarge or right click on it - download and see the full size)

(And remember please to click on Google + to thumbs up this post or the page above or share on Facebook, inside of the Wartune game, on your guild websites/forums, etc)


Santa's Cap Exchange

Duration: 12/19 00:00 - 1/2 23:59

• Santa's Cap x1 for 30,000 Daru
• Santa's Cap x10 for Soul Crystal x80
• Santa's Cap x30 for Sepulcrum x35
• Santa's Cap x30 for Mahra x35
• Santa's Cap x60 for Royal Style (Cap) x1
• Santa's Cap x90 for Royal Garments (Clothing) x1
• Santa's Cap x120 for Royal Touch (Weapon) x1
• Santa's Cap x160 for Frost Lion Card x1

The socks fall in catacombs, solo campaign blitz, dungeons, etc, for these I could not make a table, but just for reference the exchanges are below:

Colorful Sock Exchange

Duration: 12/19 00:00 - 1/1 23:59

• Colorful Socks x1 for 10,000 Gold
• Colorful Socks x1 for 10,000 Daru
• Colorful Socks x1 for 2,500 Kyanite
• Colorful Socks x20 for Sepulcrum x5
• Colorful Socks x20 for Mahra x5
• Colorful Socks x60 for Reindeer Card x1



Monday, December 16, 2013

Sylph's Future Updates and Strategies

Hey guys, thanks to Michael L. for pointing me to this information, here I share with you a very detailed post by GenevaYuki from the Undead Rose forum news on the future updates, skills / spells, transformations of sylphs with full detail which we did not have before! So thanks again Michael and GenevaYuki and let's jump right into that juicy bit of info:

Please note G.Y. has done her best and there could be some mistakes in translation or whatever, but this is already very good.

(If you like this please click Google+ or share on Facebook, inside the Wartune game, on your guild websites/forums, etc)

Pan's (Wind) Transformation -> Medusa

Pan

Passive:
  • Breathe Shield: 35% Chance to Reduce Damage by 10%
  • Spirit of the Wind: When you inflict Critical to an Enemy their Block is Reduced by 10%
  • Master of the Wind: When you're hit by a Critical attack you will have 10% more dodge (1 damage).
Active:
  • Gust Strike: 136%+180 Physical Damage to a single front row enemy.
  • Breeze Blade: 150%+100 Physical Wind Damage to a Single Back Row Target. This skill has +10% chance to Critical Strike.
  • Airy Guardian: Max HP and current HP is increased by 30% for 3 turns. After it's finished, Max HP returns to it's original value.
  • Wind's Grace: 145%+200 Physical Wind damage to 2~4 enemies. Enemy defenses are reduced by 50 points for 3 rounds.
  • Aquilon's Lament: 210%+270 Physical Wind Damage to an enemy with the lowest health.
  • Delphic: Apocalyptic Hurricane: 314%+350 Physical Wind Damage to all enemies.
  • Aquilon's Blessing: Reduce Damage taken by 40% for three rounds. Cannot be dispelled.

Medusa

Passive:
  • Swift of the Wind: Every time you are attacked, your Critical Chance is increased by 5% stacks up to 5 times (25%) and lasts for 2 turns.
Active:
  • Blessing of the Wind: Consume 500 Awakening Points, increase all allies damage dealt by 30% for 3 rounds.
  • Wind Wall: All allies in your party gains a Deflection Shield that reflect 20% of the damage dealt, lasts 2 turns.
  • Steal: 280%+180 Physical Wind Damage to all enemies. Steals 500 Awakening Points from the enemy team and restores 500 Awakening Points to your allies.

Iris's (Water) Transformation -> Triton

Iris

Passive:
  • Ocean Mirror: Healing Effects +5%
  • Spirit Well: The target of Warm Spring has damage reduce by 5% for 3 turns
  • Master of Water: Acheron Wave has a chance to bind target for a turn.
Active:
  • Deluge Strike: Deal 165%+180 Magical Water Damage to a single target.
  • Ice Armor: Cleanses Debuffed Allies (Purification, Cleanses all Debuffs)
  • Warm Spring: Heals 85%+300 Magic Damage to a team mate with the lowest HP.
  • Rain Dance: Restores 133%+500 HP to all team mates.
  • Tsunami: Deals 145%+156 Magical Water damage to all enemies. Removes debuff from an ally with the lowest HP.
  • Delphic: Acheron Wave: 280%+350 Magical Water damage to all Enemies.
  • Neptune's Blessing: Healing Effects increased by 20% for 3 turns.

Triton

Passive:
  • Wellspring of Waters: Reduce the amount of Awakening Points used when in Sylph Mode allowing you to stay in Sylph Mode longer than usual.
Active:
  • Hypothermia: Consumes 500 Awakening Points, gives a team mate with the lowest HP the invulnerability for 2 turns.
  • Icicle Arrows: 300%+180 Magical Water Damage to the enemy with the Lowest HP percentage.
  • Acheron's Shield: Gives all allies in the front row a shield that absorbs 30% of your HP.


Amazon Queen's (Fire) Transformation -> Kerrberus

No info yet

Eve's (Lightning) Transformation -> Hercules

Eve

Passive:
  • Plasma Accumulator: Every time you attack, your damage will be increased by 5%, can stack up to 10 times (50%), lasts 2 turns.
  • Plasma Field: A small chance that your target will not get a "Critical" next turn.
  • Electronic Mine Field: When you take damage there is a 10% chance that your next attack will have 15% more Critical Chance.
Active:
  • Thunder Goddess' Blessing: Consume 500 Awakening Points, Increase your Critical Chance and Critical Damage by 10% for 3 turns.
  • Delphic: Thunder Dome: Consume 500 Awakening Points, 470%+515 Magical Lightning Damage to 1~2 enemies.
  • Electric Shock: 185%+200 Magical Lightning Damage to a random enemy, the row of the selected enemy will receive 50% of that damage.
  • Thunder God's Punishment: 225%+250 Magical Lightning to the enemy back row, has an 80% chance to cause a random target inability to use Skills (Effects Bosses but Doesn't Effect Sylph Skills), lasts 2 turns.
  • Lightning Blast: 150%+100 Magical Lightning Damage to a random target, increase self's Floating Damage by 20%, lasts 2 rounds.
  • Lightning Strike: 165%+120 Magical Lightning damage to front row enemies.

Hercules:

No info yet.

Apollo's (Light) Transformation -> Athena

Apollo

Passive:

  • Illumination: Healing Spells are 5% more effective on yourself.
  • Master of Light: Deals 5% more damage.
  • Radiant Soul: 10% chance of manifesting a shield which absorbs 3% Max HP worth of damage for one turn.

Active:

  • Shining Strike: 148%+180 Magical Light Damage to a Single Front Row target.
  • Beam Sword: 130%+200 Magical Light Damage to 1-2 enemies. Targets with Higher HP takes higher damage.
  • Light Arrows: 135%+257 Magical Light Damage to 2-4 enemies. Targets with Higher HP takes higher damage.
  • Heavenly Body: Increase your MDEF/PDEF by 10% for 3 turns.
  • Ray: 160%+256 Magical Light Damage to all Enemies, restores 2% of your MAX HP.
  • Delphic: Sword of Judgement: 340%+300 Magical Light Damage to all enemies.
  • Helio's Blessing: Heals yourself for 20% of your MAX HP.

Athena

Passive:

  • Guardian of Light: When you are attacked, reduce the damage taken by 5% for 2 turns, maximum of 5 stacks.

Active:

  • Shield of the Goddess: Reduce 500 Awakening Points, All Allies gain a Shield that Absorbs 30% of your MAX HP and reduce damage by 5% for 3 turns.
  • Blinding Light: One Random Target, deals 360%+300 Magical Light Damage.
  • Radiant Reflection: Deals 290%+350 Magical Light Damage to all enemies. Reflect 40% of the damage dealt to you up to 40,000 damage for the next 2 turns.


Hades' (Dark) Transformation -> Aegis

Hades

Passive:

  • Frenzy: Every 10% of your Max HP is missing, you will deal 3% more damage to the enemy.
  • Curse of Darkness: Every turn there is 10% chance to inflict "Chaos" to one of you enemy, causing them to attack their allies.
  • Shield of Dark Light: Reduce Critical Damage taken by 5%.

Active:

  • Shadow Strike: 170%+125 Physical Damage to one random enemy in the front row.
  • Delphic: Endless Devouring Consumes 500 Awakening Points, 310%+295 Physical Dark Damage to all Enemies, has a 50% chance to cause 2~4 enemies to lose 2% of their Max HP for 5 turns. (Cannot be purged)
  • Wicked Corrosion: Reduces HP by 76% of Physical Damage for 3 turns.
  • Dispel: Dispels 2 Positive Buffs for all enemies.
  • Soul Drain: 215%+180 Physical Dark Damage to one enemy in the front row. Heal yourself for 60% of the damage dealt to the enemy.
  • Cryptic Gaze: 230%+200 Physical Dark Damage to one random enemy. Causes the enemy player to reduce their Healing Abilities by 50%, lasts 3 turns.
  • Devil's Blessing: Consumes 500 Awakening Points, increase damage dealt to enemies by 30%, for 3 turns. However for 3 turns you take 10% more damage from enemies.

Aegis

Passive:

  • Spell Absorption: Every turn when you attack an enemy, you steal 40 of their Awakening Points and increase your Awakening Point by 40.

Active:

  • Enhanced Curse: 160%+110 Physical Dark Damage to all enemies. All enemies attack is reduced by 30% for 3 turns.
  • Plague Spreading Sword: 250%+300 Physical Dark damage to a Random Target. There's a 50% chance to reduce the enemy's HP by 30% for 3 rounds. (DOES NOT WORK ON BOSSES)
  • Trial of Darkness: Consumes 500 Awakening Points, Heal yourself for 15% of your Max HP, reduce enemies Casting Speed by 50% for 3 turns.


Condition for Transformation:

Level 70 Sylph

Purple or Orange Grade

You need to collect Constitutional items like "Sand of the Stars", "Tears of the Stars" and "Flaming/Ice/Wind/Earth/Light/Dark Stars" from a New Sylph MP Dungeon called the Road to the Sky.

You can fight them 10 times a day with your Sylph 1 v 1 they will get Experience and these certain items for them to upgrade when they're Level 70.

After you evolve them you can pay Balens to keep all the Skills you've learned (because they are upgraded and attributes may be different when they transform) and Speculums you've put into the Sylph. If you do not pay Balens only 20% of the Speculums will transfer towards your new Evolved Sylph and selected Skills will be transferred over.

Also during this update you can pay Balens to replace skills you selectively and currently possess (unlike right now it removes one randomly of your choice).



So that's it boys and girls, a great guide prepared by GenevaYuki and like I said it might not be 100% complete or perfect but nevertheless it is very good and for everyone out there in the Wartune world should be quite interesting to read and perhaps even prepare for the future (for example perhaps we should keep all our sepulcrums instead of using them so to avoid the balen payment during transformation - just a thought).

So put down in the comments what you think and if you think this is a good development for Wartune or not. I think its fun :)

Thursday, December 12, 2013

NEW MINI-GAMES IN WARTUNE

(~Posted by Jack~)

Hey guys, this is Jack again this time i am posting about two new games coming in Wartune.

~ First one is a Fishing game , showed in this pic here >


This game really helpful in collecting stuffs like crypt tokens, insignas, REFINEMENT LOCKS , fashions shards , bounty scrolls and mainly  VIP CARDS .

~Second is a Jewel-Hunt game given in this one >


This one is helpful in collecting gems, rune stones, mount training whips, FATE STONES,  SOUL CRYSTALS, REFINEMENT LOCKS, etc.

~~ So be prepared for some Fishing and Jewel hunting guys :) . ~~

Wednesday, December 11, 2013

4,202 USD to go from White sylph to Orange

Hey guys, how about a sylph in Europe which is stronger than 90% of people in Wartune? :)
Check out this picture posted by winlord in the forum of Pipster and his Junior 50k bomb in his little pocket ^^

And just for fun let's see how much it might cost :P
I have done a calculation in the table below - check it out, I get:

4,202 USD to go from White sylph to Orange



Pipster Orange 50k BR Sylph



Tuesday, December 10, 2013

12,000 Soul Crystals 10 million Gold 1 Apollo or 560 Mahras

Hey guys, so I got a wonderful sylph achievement here which I am sharing with you both for fun and knowledge. Some of you know I have been hoarding a lot of items for a long time and some of these are soul crystals of which I had gathered up ~12,000 and I kept on waiting and waiting until we got again an unlimited soul engraving event, which we just did! There we had a choice to buy a blue apollo sylph for 480 uplifting souls or 35 mahras for 30 souls, which means 560 mahras for the same price as the apollo.

Now I put up the question also on the forums where the poll results were 44.44% voting for 3 star blue iris; 33.33% voting for 1 star blue apollo and 22.22% voting to keep the soul crystals for future events. In total 18 people voted which is not huge but still is good. And there was also a good discussion for 2 pages about it which was directed at future upcoming light and dark sylphs. Still coming up with a consensus that Iris is really good for knights.

Also in my guild we had a good discussion and actually it was a very difficult choice to make, to take a 1 star blue apollo sylph or a 3 star blue iris (for me, a knight). There was no clear conclusion about it, everyone had good points.

Below you will find my video about the whole thing, so check it out, but otherwise I am also putting below the video pictures and info.

And in case you don't know here is the info on upgrading sylphs:
  • You need 10 Points to upgrade a Common Sylph to 2 Stars, 20 to 3 stars, 30 to 4 stars, 40 to 5 stars and 50 to upgrade Rarity.
  • You need 100 Points to upgrade a Uncommon Sylph to 2 stars, 200 to 3 stars, 300 to 4 stars, 400 to 5 stars and 500 to upgrade Rarity.
  • You need 1000 Points to upgrade a Rare Sylph to 2 stars, 2000 to 3 stars, 3000 to 4 stars, 4000 to 5 stars and 5000 to upgrade Rarity.
  • You need 15000 Points to upgrade an Epic Sylph to 2 stars, 20000 to 3 stars, 25000 to 4 stars, 30000 to 5 stars and 35000 to upgrade Rarity.
Cheers to Erick_Ribeiro for his forum post when the 2.1 Part 2 came out (and Wartune Wiki).




Sylph Resistances versus various damage types:

Thanks to Wartune Wiki for this data.

Transformation of my Iris:


Monday, December 2, 2013

Prepare Your Wedding Rings! ^^

Hey guys, it seems weddings will be coming to Wartune, so if you have your sweet heart lined up and if you have been dreaming to get married but were not able to, well, soon you can, haha! :)

(Thanks Erick for pics, I'll post more later)

So check out below 2 pictures: (1) is the wedding chariot together with images of the priest as well as the gift box and rings (remember these are China prices, ours will probably be higher) and (2) the wedding clothing in Wartune :)

EDIT: got some feedback from r2gamer that for Europe gift box price is around 400 balens and rings of around 800 balens.



Tuesday, November 26, 2013

Azure Dragon - Stables Level 8 Mount

Hey guys, check out this cool mount - Azure Dragon - from Level 8 of Stables in Wartune. Cool eh? Of course most *coughs* "normal" people will never have this mount, so it's nice to see the pictures :)

I got the first pictures from an anonymous person - thanks friend, and thanks also for your compliments :)
and I got the 2nd pictures from the 2.1 patch preview pictures set.

(If you like this please click Google+ or share on Facebook, inside the Wartune game, on your guild websites/forums, etc)



 
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